Assassin

A class that excels in speed but lacks in strength.

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To obtain:

You need to be malicious

You need a certain amount of dagger exp

Talk to the Assassin in the forest.

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ACTIVES:

Toxic slash: You slash at your enemy with slight startup, this is perfectblockable and it knocks if not blocked, if it hits a regular block or non-block, it will inflict poison, but PB's wont get this effect.

Death bound(literally nobody uses this): Does a small invis shockwave around the user, tagging every enemy in a short distance with the combat tag.

Raijin: Use some tricks that the non-existant man teached you, and do a small combo, if any one of the hits in this combo hits except the last one, if the last hit is missed, the user will tp behind the opponent, basically acting as a fluke. Although this may be worse than just knocking the enemy.

True trickery: Drop dead on the floor, anybody who tries to grip or pick you up, WILL get stunned for 0.5 seconds, being a weaker PB. You cant get damaged while this is active. You should only ever use this mid-being M1'd or being set on fire.

Snap Raijin (5th skill from assassin, passive.): Snap raijin makes you go into the same shadow rush mode as ronin for a bit, greatly increasing movement speed, but still being able to M1 and M2 in this phase. Also this can randomly activate to last for 5 seconds, being insanely op, since the stupid fast movement speed.

Invis crouch (6th skill from assassin, passive): When out of combat, crouching makes you go invisible, but weapons equipped AFTER going invis dont go invis, but weapons equipped BEFORE the invis go invis, and doing any other action for example using a special, dashing, falling, etc. will cancel this, basically, as long as you are in the crouching anim, this will be active. This is used to do a little bit of trolling doe.

Hope this helps.